
It was the first first-person dungeon crawl.
Platform/OS: MS-DOS, Apple II, Macintosh, Commodore 64
Game genre: Dungeon Crawl, First-person, Blobber, RPG, 3D
Release: 1980
Wizardry: Proving Grounds of the Mad Overlord
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Wizardry: Proving Grounds of the Mad Overlord screenshots Wizardry 1: Proving Grounds of the Mad OVerlord, which RPG player doesn't know it?
Released over 40 years back in 1981, it was the first first-person dungeon crawl, and a fine one aswell.
You had to create a party of six adventurers, and crawl your way trough ten levels of dungeon to confront the ultimate evil.
Werdna, the evil wizard. It can be rather tough, since there are times you can crawl back to the tavern with only one member still alive, and not even having enough money to fully heal him, let alone resurrect the others.
These types of games require some sort of strategy. You first start creating characters and start the game. If you are not satisfied with characters you create more and notice that the random number they give you went up to nineteen. You can spent hours perfecting your beginning characters.
The items you collect on the first four levels is what get you to go forward in the game to the fifth level and below. When first starting out and having no maps it makes this very difficult, especially when you hit the dark areas.
Not sure if Wizardry was the first role play game to ever hit the PC, but it seems to be the basis for any RPG on the PC. It gives the creator a lot to think about and to balance the game as not to make one side favored more than the other.
All in all, Wizardry should be anyone's start into PC related RPG games. It gives a taste of the adventure brought to the system. Though Wizardry is not graphically intensive by any means, it gives an idea what would be going on if it were. If you do not no how to play this game, find the Wizardry: Proving Grounds of the Mad Overlord guides here.